SCENOGRAPHY.WORLD

COLLECTIONS NEED MUSEUMS

The sum of the parts

-A Collection Management System is not a Museum
-An Encyclopedia is not a Museum
-A Collection is not a Museum
-A Library is not a Museum
-A Network of Creative Makers is not a Museum

Together they form the basis for curated exhibitions.
Scenography.World is the VR Museum where the parts come together.


 

Scenography today

Scenography.World interprets the current meaning of the word scenography more broadly than the original limited classification to the theatre environment:
Since the 80s, the meanings of scenography have broadened as museum presentations of objects, installations, performances, happenings, etc. have become scenes in themselves. Scenography.World as a public space shows all of the different facets of scenography in theatre, art, design, music, politics, daily life, AI and more… 


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VR Works in progress

1. The reconstruction of The International Theatre Exhibition, Stedelijk Museum Amsterdam,1922.
2. 'Apocalypse' by Felix de Rooy, Stedelijk Museum Amsterdam, 2023 in a new spatial design.

Scenography.World with a VR 'indoor' space that accommodates exhibitions, concerts, performances, ballet and scenic work that is archived by designers and curators in the DynamicArchief.nl (DNA).


 

Reconstruction stedelijk museum, amsterdam 1922

The exhibition with more than ninety-five designers and architects from twelve countries, representatives of scenography and/or architecture in the first decades of the twentieth century with names such as Adolphe Appia, Léon Bakst, Hendrick Berlage, Lovat Fraser, Firmin Gémier, Nathalie Gontcharova and Edward Gordon Craig.



STEP #1:
VISIT THE 2D FLOOR PLAN OF THE 1922 RECONSTRUCTION

Exhibition design: Hendricus Theodorus Wijdeveld


STEP #2 

The first 3D version is built based on the floor plan and photos of the 1922 International Theater Exhibition:


Courtesy: Tijm Lanjouw, 4D research Lab UVA


STEP #3:

This screen movie shows the first result made in Mozilla Hubs by Tijm Lanjouw
Objects are placed 'by hand'

Research to find the objects from the 1922 exhibition will take some years.
The Mozilla Hub VR exhibition -here as screen movie- will open soon.


 

NEXT STEP #4


Connecting of 2D and 3D cultural heritage objects stored in the DNA database with the locations in the XR Museum spaces.
Developing the open source 'Scene editor' in concert with Ouchene Souhayl / Rooftop Immersive Studio.

The Scene editor will be available to online Cultural Heritage collections and archives.

 


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Apocalypse

VR RECONSTRUCTION AND NEW DESIGN OF THE APOCALYPSE
In 2023 the Stedelijk presented five decades of artistry by multi-talented Felix de Rooy (Curaçao, 1952) with film, theater and visual arts in countless forms from paintings to assemblages and from (digital) collages to wall hangings. Far ahead of his time, De Rooy investigated topics that are still relevant today, including the impact of the colonial past, everyday racism and the meaning of Afro-Caribbean and queer identities in art.

New VR design: a composite version of the Apocalypse in the Stedelijk Museum 2023 and the publication EGO DOCUMENTA, both designed by René Wissink (Atelier Argos).

 

Garden Spirits

Digital collage by Felix de Rooy and Kirk Claes, digital new media video, 7 min., 2012


 

Join

 Are you an artist, designer, performer, company, or active in any other creative profession?

START YOUR PRIVATE ARCHIVE
and make your own exhibitions

 

Your work may be published on our website


 

Our DNA

The open access DNA repository, maintained by individual creators, forms the foundation for a range of activities facilitated by Dynamic Archive (DNA). 
Archived works and related documentation in the DNA database are to be curated and presented at Scenography.World, the platform's public interface and virtual Museum. 

Scenography, in this context, extends beyond traditional stage design and encompasses various forms of digital representations and hybrid experiences. Through VR exhibitions, experiments, reconstructions and designs, DNA seeks to foster high-quality work and drive the professionalization of the contemporary creative field.
The platform's open and flexible database structure, maintained by individual creators, enables digital presentations in an unlimited variety of formats. Essentially, the DNA collection catalogue serves as the groundwork for activities initiated and executed by curators, exhibition designers and architects.

‘Scenography.World’ functions as the public interface of the platform and turns the activities and ideas into a surprising and inviting public space.


 

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Terms & conditions


Members and users of the Platform endorse the Guiding Principles for Business and Human Rights
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Scenography.World digital archive and platform is built by the DynamicArchive.nl & ArchiveTech.net